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fun game but the rogues, or what ever they are that fire a bunch of blades at once seem alittle op compared to the rest of the enemies, their range and single target damage wrecks most tanky units making most tanky units not viable, and with them getting upgrades from disarming chests it makes it very dangerous to put any chests that they can access.

the knockback from enemies by mid game also seems to get excessive, even with large speed upgrades, spawning hundreds of melee units the enemies seem to be able to permanently keep enemies away from them, this usually results in me having to try to spam whisps or boomers but i usually fail soon as their knockback gets so high.

yep, knife storms+holy bombs decimate everything, no matter what you place down :-/