Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

It's definitely something you design on a game by game basis, or based on the group! If your group prefers low lethality and they want that maximum badass feeling for every fight, refilling them to full for a fight works great.

Great, thanks for the input! Love your work, looking forward to all the stuff you’re currently cooking up.