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Thanks for playing! I'm glad the map worked out, since it took awhile to get it to work. 

You're right about the overheat, what you visually see is a bit delayed from what's happening under the hood. I'll keep it in mind for a future sequel. 

The COEUS boss's projectiles should be shot instead of dodged. Including an earlier section with the missiles to communicate how the player has to shoot them would be a good idea. Also the colliders for the larger projectiles could probably be smaller. 

Shooting them crossed my mind, but I ended up trying to block them with the shield instead. 

Ahh that makes sense. That's probably a natural thing to think. I suspect you'd have run out of the bio for the shield. 

I played your game and had a lot of fun with it, good job.