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First off, it's amazing to find a fully voice acted game in a game jam. What a nice surprise! It added so much to the experience as well.

The enemies are a very cool idea for a sort of Zelda-dungeon style enemy. I noticed after a while that they can't catch up to me, so I never really had to freeze and just ran through all the levels. It works if you don't run towards them too much. Because of this strategy, the second enemy was not a challenge at all... However, it was still not trivial and I had a lot of fun trying to ourmaneuver all the enemies, and sometimes I did have to freeze still.

The whole game is very on point with the freeze theme, with the gameplay, art, music and narrative of course. Nice job producing a very unified game with a bigger team!

Oh also, I really loved the option to go back. Unfortunately I pressed enter and so accidentally chose the same ending again, and after that I couldn't go back anymore lol. Also gotta love the Skyrim joke ;)

Thank you for a detailed review! Glad it was able to convey the theme in many ways and that the voice acting caught you off guard! As for the enemies not being able to catch up, it was a decision I made as when they were the same or faster than the player it became exponentially harder.  Especially if the enemies follows you into the next area making that section even more challenging. I was hoping the less speed would make the experience a lot easier, but also not too easy and from what you wrote it seems I accommodated that balance. Thanks for playing our game!

True, I think if the enemies were faster the game might be impossible to beat haha. I tried a kind of stop-and-go strategy before that and it didn't work so well. so that's why I resorted to just running through.