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(+2)

The game feels a bit (very) difficult. Multiple enemies in the same encounter that scale strength whittle down all my health, only for poison enemies to kill me after. Maybe make less enemies boost strength or do it in smaller amounts or less frequently? Please?

The amount of enemies is random for now. In the next version I made some difficulty adjustments. V0.0.6 is on the harder side, sorry (but not impossible)