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Yes, I agree with your point. It's true that everyone wants specific feedback for their games. I played all of the games in the jam, and you can imagine that it took a lot of time. Writing feedback for each game was really hard for me, especially since there are more than 200 games. I might have repeated myself a few times, but I did try to give special comments to more than 50 games and recommended people who couldn't uploaded games to include links in the comments.

But I do understand your point, and I'll go back and edit my comments to give more feedback where I can. I hope you understand that I didn't mean any harm, and I'm sorry if there was any trouble or mistakes because of this.

(+1)

In my opinion, jams are for connecting with devs more than for gathering players, it's to exchange game design ideas and make everyone a little bit more experienced at the end. That's why it's not so pleasant for other devs to feel like they are just "a potential player for this person's game, even though my own game wasn't worth more than a few seconds of their time".