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the additon of a secound loop was nice but i noticed a few design flaws. the waterfall hazard is annother gotcha as it has no indicator to where it is untill it appears... often right over top the player. the new level at the blob cave area relies on way too much leep of faith for its challenge making any deaths there feel cheap... the additon of the ghost in millie mode makes it feel almost spitefull. also loved the sprite change on the shortcut.

Thank you for the feedback, so, i fixed those design flaws, specially the beerfalls part and the position for level 4. And also now i added a special guest :)