Of course my fellow magnet developer I would love to!
And yeah it is hard making a game like this accessible for everyone while also providing enough difficulty for engagement, but with some of the comments I can see that I should keep the casual gamer in mind. Next time I make a game like this I should probably add some accessibility options, maybe something so simple as an option to make the crate have more hit points when standing on it or an option to make it invincible