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(+1)

Really creative use of the modifier! The gameplay was pretty original, it was fun to move the mouse to attack instead of just pressing a button, and the suggestions were a good way to make the gameplay more strategic and varied. And the boss fight was incredibly well-made, with plenty of different attacks and phases. My only complaint is that the gameplay was a bit frustrating at times, although that might just be me sucking at the game lol. Either way, great entry!

PS: out of curiosity,  is the Boss based on the Void from r/place?

(+1)

Thanks for the feedback and yes the void was the inspiration for the boss design. Or I should rather say I put the r/place void in paint and did my best to draw over it.