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A jam submission

Ikimashou!View game page

Let's go on an adventure🍁
Submitted by umineko (@bagelpoutine) — 1 day, 15 hours before the deadline
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Ikimashou!'s itch.io page

Results

CriteriaRankScore*Raw Score
Audio#313.5365.000
Graphics#423.5365.000
Fun#533.1824.500
Overall#553.1824.500
Gameplay/Design#892.4753.500

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What would you like feedback on?
Essetnailly everything about the game! It's been over 1 year since the last jam, and everything has changed!

What did you update?
Everything, pretty much the entire experience.

Name of updated upload (if downloadable)
win and osx builds

linux is the old build because the new one broke while zipping the files.

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Comments

Submitted(+1)

Regrets in having 2 rates only. One of the best games on Jam resulted in below #50 just because of penalty due low rates amount. It is not a standing this game deserves...

Was really enjoyable to watch out of Zinnia's adventures outside her hometown. Will wait for full version! Love You!

Developer

Indeed, but I don't really mind since this is a game jam just for fun. I also saw that your game submission fell victim to the same thing, so I wouldn't worry too much about it.


Again, thank you from the bottom of my heart for your support ❤️

Submitted (3 edits)

I got this error when I tried to save the game:


I'm sorry, but an uncaught exception occurred.

While running game code:

  File "renpy/common/00gamemenu.rpy", line 170, in script

    $ ui.interact()

  File "renpy/common/00gamemenu.rpy", line 170, in <module>

    $ ui.interact()

  File "renpy/common/00action_file.rpy", line 397, in __call__

    renpy.save(fn, extra_info=save_name)

PicklingError: Can't pickle <class 'store.KonamiListener'>: attribute lookup store.KonamiListener failed

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "renpy/common/00gamemenu.rpy", line 170, in script

    $ ui.interact()

  File "renpy/ast.py", line 1138, in execute

    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)

  File "renpy/python.py", line 1122, in py_exec_bytecode

    exec(bytecode, globals, locals)

  File "renpy/common/00gamemenu.rpy", line 170, in <module>

    $ ui.interact()

  File "renpy/ui.py", line 299, in interact

    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)

  File "renpy/display/core.py", line 3579, in interact

    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore

  File "renpy/display/core.py", line 4540, in interact_core

    rv = root_widget.event(ev, x, y, 0)

  File "renpy/display/layout.py", line 1177, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/transition.py", line 53, in event

    return self.new_widget.event(ev, x, y, st) # E1101

  File "renpy/display/layout.py", line 1177, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/layout.py", line 1177, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/screen.py", line 770, in event

    rv = self.child.event(ev, x, y, st)

  File "renpy/display/layout.py", line 1177, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/layout.py", line 1401, in event

    rv = super(Window, self).event(ev, x, y, st)

  File "renpy/display/layout.py", line 279, in event

    rv = d.event(ev, x - xo, y - yo, st)

  File "renpy/display/layout.py", line 1177, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/layout.py", line 1401, in event

    rv = super(Window, self).event(ev, x, y, st)

  File "renpy/display/layout.py", line 279, in event

    rv = d.event(ev, x - xo, y - yo, st)

  File "renpy/display/layout.py", line 1177, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/layout.py", line 279, in event

    rv = d.event(ev, x - xo, y - yo, st)

  File "renpy/display/behavior.py", line 1138, in event

    return handle_click(self.clicked)

  File "renpy/display/behavior.py", line 1071, in handle_click

    rv = run(action)

  File "renpy/display/behavior.py", line 375, in run

    return action(*args, **kwargs)

  File "renpy/common/00action_file.rpy", line 397, in __call__

    renpy.save(fn, extra_info=save_name)

  File "renpy/loadsave.py", line 427, in save

    reraise(t, e, tb)

  File "renpy/loadsave.py", line 413, in save

    dump((roots, renpy.game.log), logf)

  File "renpy/compat/pickle.py", line 51, in dump

    cPickle.dump(o, f, PROTOCOL)

PicklingError: Can't pickle <class 'store.KonamiListener'>: attribute lookup store.KonamiListener failed

Windows-10-10.0.19041 AMD64

Ren'Py 7.6.1.23060707

Ikimashou! 7.05

Thu Aug 10 17:39:05 2023

Developer

Ah geez, another one… I am familiar with this bug, it stems from the game being unable to save the state of the keybinds.


haven't really gotten a good opportunity to replicate this bug, but thanks for reaffirming that it exists within the code.

will be squashing it soon 🐞

Developer

I have to ask, were you able to successfully save the game at any other point in time?  Or was this a hard error and you weren't able to save no matter what? 

Submitted

Hard error, I wasn’t able to save or quicksave at all

Developer

I isolated the bug and removed the "konami listener", thanks for letting me know!

I'll be pushing out a new version of the game with the bugfix. If you're still looking to read further into the story and be able to save your game, feel free to download the new version!  will let you know once it's out.

Submitted

Interesting story and good graphics!

Submitted

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "game/scripts/chapter7.rpy", line 306, in <module>

  File "game/captiontool.rpy", line 384, in play_sound

KeyError: u'audio/sfx/sfx085.ogg'

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "scripts/chapter7.rpyc", line 306, in script

  File "renpy/ast.py", line 1138, in execute

    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)

  File "renpy/python.py", line 1122, in py_exec_bytecode

    exec(bytecode, globals, locals)

  File "game/scripts/chapter7.rpy", line 306, in <module>

  File "game/captiontool.rpy", line 384, in play_sound

KeyError: u'audio/sfx/sfx085.ogg'

Windows-10-10.0.19041 AMD64

Ren'Py 7.6.1.23060707

Ikimashou! 6.47

Wed Aug  2 04:55:40 2023

================

This is in Chapter 7, "Leave" route.

Developer

hmm so that bug isn’t an isolated one… I’ll take a look into it, thanks for the report.

Submitted

DEEZ NUTZ LMAO

Developer

you found it, didn’t you?

Submitted

I definitely did! <3