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Nice job! I agree the lamp is really fun to move around with, especially if you can get into a groove with it.

I submitted the game 19 hours before the deadline so I definitely could've had enough time to polish it, lol. I know the ground detection doesn't cover the entire Mothman so at times you might not be falling but also are not able to jump, there's probably a better way of solving this but I didn't want the player to be able to jump off from the steep slopes. I could probably judge the jumping criteria by the normal vector of the collision, I might explore that after the jam. Also, extending the lamp adds a bit of force to the player so you can nudge yourself in midair but it also changes your trajectory which is a bit difficult to manage.

Thanks for trying my game, congrats on completing it!