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(+1)

Hi, just my two cents: on the few jams I've done, I remarked that HTML5 games tend to be played more (that's even more true when you have a nice picture and itch page to show for it, but you have those already!).

I'd advise making a web version. If you're using godot 3.X then it's quite straightforward (just name the export "index.html" otherwise itch won't takt it).

If you're using godot 4, since the render pipeline was totally redone, the HTML export is still not ultra super clean (compatibility-wise, mainly), but it's worth a try.

Hope that helps. I'll play your game when I'm back on my PC.

thanks for helping