This game was pretty cool, although quite anticlimatic. I was enjoying it a lot as a regular platformer, but the level with the scary suns and the ice level mouth made me think the game was building up to something more than a sort of normal final level. I am not sure if it was intentionally like this or the project didn't have much of a vision. I am not complaining though, the game cost 1 buck, I am just curious about what exactly the vision was