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(+1)

I was thinking levels as I was playing the last one, perhaps something funneling the player into different locations.

Well more levels without changes to the mission structure is feasable, so i could try to make a couple more and maybe try out some ideas i had but couldn’t do in time for the jam XD

“funneling the player into different locations” Do you mean some less open type of levels ? or maybe maps that have some sort of different routes to reach an area in particular ?

(+1)

Not sure what would work best with your set up but it would be nice to see some flow to the levels.