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(1 edit)

Hi Pyrexian, unfortunately I did not tune as much as I wanted the lighting, in this prototype I used the volumetric light implementation from "Adam tech demo", which I find it not very flexible, but I should not use it anymore with the new Unity graphics pipeline, which it has already a proper implementation :)

No website at the moment, it is only a prototype made for fun :D I hope to continue the development futher in the future!