Very interesting, alright can you check your project settings under graphics and see which renderer you’re using and maybe the renderer settings too?

Gotcha! So you have two options to fix this. If you haven’t done any work on the project in that current project, then my recommendation is to make a new project that uses a template that includes the URP pipeline (I use this one for all my 2d work)

Option two is to convert the current project you have to use URP. I don’t know all the ins and outs of doing this so something might not work but here is what I got from a quick test.