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Sure, I actually hadn't even thought about it before. The executables have now been added to the game's downloads.

I see that this game hasn't had an update in years, it's kinda a shame, because it feels like just a few minor things and some backstory would make this game worth $30. some examples of this are (in my opinion):

1: make the character slide a little less

2 make the gravity less for eibas without doing this to the enemies

3 maybe make a flying enemy that you fight towards the end of the game

4 a boss would be the coolest thing, but that would take a lot of coding.

5 make a dodge where you press down when not interacting with anything to make you move one space away from the nearest enemy. (I think that would improve combat a lot.)

btw are you still active on this platform?

Thanks for showing interest!

Since making this game, I've learned a little more about game physics and what mistakes I made in Eibas that make it feel the way it does. I've long since moved on to new jobs and new projects, but I keep thinking that I'll come back to give Eibas a retune... "someday." I have trouble making ends meet, so I honestly don't know when I'll have the time to do it.

I still check itch.io periodically, and if I start any new serious projects again in the future, I'll likely post them here.