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I discovered this game though a bundle and was immediately reminded of Kill Dr. Lucky, which my group used to play quite often a while ago. I knew I had to try it with my group. 

I played it now twice and in both instances we took longer than the suggested time frame. Not sure if this is because English is our second language, but with explaining the rules and everything it might take longer. Especially if the group drafts out a deceased together.

I have a few suggestions when you want to play this. In the helpful charts file the sheet about the reactions is missing, it would be helpful to have it in there for the players as well.

For explaining the rules and the special abbilities I recommend for the butler to explain a bit of the specialities before the game even starts, so that players can have a look at the goals and even and odds before they have a secret card in hand. This might be something only for groups where English is a second language, but it helps a bit to understand actions that are a bit tricky.

Some things that were a bit unclear for us was in the investigate action if you could discover a secret passage to another room which would let you skip the normal movement. As a butler I voted for yes but we did not use it in the end.
The other thing that was a bit unclear was if you could manipulate an NPG to murder certain persons and if they count towards your goal. I voted again for yes, and chose these persons for victims of time passing and told how the NPG got rid of them.

I would like to hear how other groups used the manipulate action, because this was one we struggled a bit with to enact.

Overall I think my group would play it again as it was quite funny and we had some fun with the mansion of SuJean.
The online group I played with decided it is not something they would play again, but we had fun while playing it as well.

thank you very much for the suggestions! These clarifications are definitely things I’d want to include in a 2nd edition, if I ever make one. Your instincts as a Butler (to let the secret passage stand, and to let NPGs murder other NPGs via Manipulate) are how I’d rule it as well. The rules are all squishy since it’s an RPG, so the Butler should feel free to do whatever seems to work for the table. Thanks for playing!!