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As it seems to me a killer feature would be the ability to connect ANT/Bluetooth sensors like a heart rate, cadence and speed and overlay their values on the screen. As well as saving the history of workouts and their different statistics based on the sensor's data.

Hi, i'm currently eagerly waiting for the release of the motion trackers. I hope they finally start to sell them soon. I already have some code ready since months. From there Pico's internal fitness app will take care of fitness statistics.

Oops, seems I misunderstood earlier! 🙂 I've always envisioned a perfect blend between Peloton and Kinomap. Interestingly, I've seen something akin to this in the Oculus store.

When using the Peloton app on a standard stationary bike, it seamlessly integrates data from heart rate monitors like the Polar H10 via Bluetooth. Plus, I can also sync any Bluetooth cadence sensor, enabling me to view my foot speed in real-time along with the instructor's guidance.

The essence of cardiorespiratory training lies in optimizing the area of a triangle: the base represents zone two (endurance training zone), and the peak symbolizes VO2 max (maximum oxygen consumption rate). The objective isn't merely having a broad base or a towering peak but achieving an expansive area. This emphasizes the need for a balanced training regime, avoiding an all-endurance or an all-high-intensity approach. As a general guideline, it's recommended to allocate approximately 80% of training in zone two and the remaining 20% at VO2 max. This principle holds true for both everyday individuals and elite athletes. Here's a detailed video on the topic.

For me, it's crucial to monitor my heart zone and cadence continuously on-screen. While Peloton excels at HIIT-style VO2 max training, I lean towards scenic rides from Kinomap or engaging YouTube videos like this for ZONE 2 exercises. In such instances, I often opt for the Wahoo or Polar Beat app for Android.

To clarify, I don't really require motion tracking from Pico or integration with any native fitness apps.

P.S.: I possess programming skills, albeit not specifically for VR. If you're open to collaboration, I'd be eager to discuss further!

Sorry, i mixed it all up with my other app. Didn't realize that this is the XR Browser section... ;)
The big question is, do all these devices have the same standard? I'm sure Peloton has the budget to integrate support for a lot of different brands.

And if there are SDK's available, then i would need them for Unity (C#). And each device itself of course...

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To the best of my knowledge, Android supports Bluetooth heart monitor sensors without the need for additional drivers. I personally use cost-effective heart and cadence sensors from Magene that I purchased via AliExpress.They work seamlessly with platforms like Peloton, Wahoo, and Polar Beat. 

While many sensors offer unique features, their core functionality remains consistent. For further details, you can refer to this GitHub repository by Polar.

I haven't worked with Unity, so I can't provide insights on that front.

I understand the challenges of being a solo programmer with limited resources. In my opinion, if you're targeting a niche audience like indoor cycling enthusiasts, having a standout feature could be beneficial. If you're planning to monetize your product, this could add significant value. Alternatively, if revenue isn't your primary goal, consider open-sourcing your project. This might attract other developers who can contribute and elevate your product's development.