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(+1)

Fantastic Castlevania like . Great use of 2D assets from OGA site. There are some bugs i spotted. One of them is that the game froze once when i tried to climb the wall right after the fire ball jump hint at the beginningI think the bug was triggered when i tried to hit w and jump at the same time. The 2nd one is that the last boss couldn't deal any damage on me. Once again a great game, but i couldn't see much relevance to the theme, not a big deal. I'm also curious about what game engine you used.
Nice job!

(+1)

I made the game in Game Maker Studio 2, though most of my bugs for collision originate from me trying to use the new move and collide function that they recently introduced and still using my own coded collision. The bugs usually appear when the drop down platforms meet the sloped collision and  I probably should have done it all as one or the other but hindsight is 20/20.  Originally, the player's mana bar would kill them when it fully fills up and can be only decreased by hitting enemies with spells but I cut it for time as I got distracted like a golden retriever who just spotted a tennis ball. Thank You for playing :)