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(+2)

Okay this has alot of potential I really enjoyed it, the use of the theme felt super unnecessary, it was almost like by adding more penguins Im just making it harder on my self, I think if you had it to where a penguin dropped every countdown without a choice that would have made it more of a requirement that I was attentive to it. The blocks breaking was cool, I would suggest making more come out more frequently so not only do I have some to expand, but replace was damaging and then its a puzzle of me just picking and choosing where they go! Over all I like what you have here its alot of fun!

Thanks for your feedback! :)

We’ve been trying to balance the game, and if Pingus fell automatically, we think the game would be too frustrating. Adding more Pingus makes it harder, but it adds more points per second, and the total Pingus alive at the end also adds a lot of points. I understand that you want to get to the end with the minimum number of fallen Pingus, but it’s actually not the best strategy in terms of points! :p

For the replacement, we had the idea but abandoned it because we didn’t think it was necessary, but maybe it is :/.

For spawning, we thought it was a sweet spot, but in fact the RNG can make situations without blocks for too long :/