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(+1)

I found a bug with the campaign were you could go around the enemies once you get the key. I also felt the enemies were too difficult in close combat and too easy at long range. close combat could be fixed by having them hit a bit slower and long ranged could be fixed if they are already coming for you. that would also fix getting the key and darting for the end. Just some suggestions.

(+1)

It's not a bug, it's how I want the campaign to be. It is similar to the campaign in the first part.But I will improve the combat soon.