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I found a bug with the campaign were you could go around the enemies once you get the key. I also felt the enemies were too difficult in close combat and too easy at long range. close combat could be fixed by having them hit a bit slower and long ranged could be fixed if they are already coming for you. that would also fix getting the key and darting for the end. Just some suggestions.


It's not a bug, it's how I want the campaign to be. It is similar to the campaign in the first part.But I will improve the combat soon.