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A 32 in 1 game cartridge is a really cool interpretation of the 3-2-1 prompt. Of course it's a really tall order to actually make 32 games, but I admire the effort for the 9 that are there. It would be nice to have a bit more feedback as to whether you win or lose a game. With stuff like platformer and tank battle it's obvious, but with things like space rocks, pizza delivery, and top-down shooter it just ends arbitrarily and I wasn't sure if I'd won or lost. Space rocks was more obvious because I've played asteroids, but maybe a quick win/lose screen in between games would clear that up a bit. I like how the countdown was in random languages, that was a nice touch.