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(1 edit)

Very fun and interesting roguelike! Some suggestions is that the hitbox is just the bottom of the player and not the whole character and that the dash could go through bullets, but this is a great game! 

(+1)

The hitbox of the player is actually in the center, but I do agree that it needs some adjustment still.

I dabbled with the idea of having the dash go through bullets, but I usually don't enjoy that this makes dodging sometimes trivial. If I get around to adding more enemies and maybe some bosses that shoot many more bullets, I would want  to keep the sense of skill of dodging through base movement and have dash be used as a simple position relocator.