I thought I already rated your game. How curious. Anyway, the idea of having the life bar be the mana bar too is interesting in my opinion. I think you could make your enemies a bit slower since I feel like they were rushing on me a bit. Doesn’t mean the game is too hard cause I’ve been surprising myself being able to pass through levels even though I found them hard at first. It’s a bit difficult to go from a spell to another which tends to make me focus on only one spell. It’d be nice if they were binded to numbers or the mouse wheel. Great work as seeing you were working solo for this jam!
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The Wizard of Elforn's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #114 | 1.750 | 3.500 |
Concept | #123 | 1.750 | 3.500 |
Overall | #126 | 1.625 | 3.250 |
Presentation | #129 | 1.500 | 3.000 |
Enjoyment | #131 | 1.500 | 3.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
ScotlandCode
Software used
Python and Tkinter
Use of the limitation
The health bar has multiple applications because it acts as both the wizard's health and spell energy.
Cookies eaten
0
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