Hey!
We're recently resumed our development updates (on twitter, to be exact) and decided to make updates on itch as well. Currently we're working on a game called 'Totem Season'. It was supposed to be a small Forager-like experience, but it went a little bit out of scope :D
It's a 2D procedural generated sandbox game inspired by Don't Starve and Factorio. We are currently have an infinite world with minecraft-like biome generation, basic base-building, crafting system and survival elements in place (farming, animals etc).
Right now we are working on a different enemies and a combat system. Long-term plans are to have an automatization, different dungeons, loot system and of course polishing what we already have.
Technical stuff:
- Language: Jai
- Custom engine
- Animations: DragonBones
- Audio: FMOD
Project Page: Totem Season
Screenshots: