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(1 edit)

Wow, what a good game it was!

First, I love the set-up, putting the character in a room full of mirrors, for them to reflect on themself was a very clever direction for this game! Then, I enjoyed having a younger character, since we rarely see it, and I enjoy their portrayal, it felt like something logical for a 14-yo teenager. For the plot, I'll try not to spoil in the comments, it really was interesting, and I enjoyed what you did with the names! The clues left about the main character's father help us paint a blurry picture of what happens, but I don't think we needed to know more than what we understood!

I also really enjoyed the logo, the GUI, the art, the music and the sound effects! The logo reminded of daisies, the GUI of mirrors, the sound effects were very agreeable to listen to, the music was enchanting, and the art was excellent (special thought to the main menu piece which is magnificent)!

It was a very good entry!!

EDIT: The jam isn't over yet, you might want to submit the game to the Nonbinary Game Jam, there are a few hours left: https://itch.io/jam/nonbinary-game-jam-2023

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Oh my goodness, another long comment. I’m so happy. And I’m glad to hear from you specifically!

Just as I told Carrot, it was originally going to be just one mirror! Afterward, I decided on something more interesting than a bedroom. The fact the protagonist was believably 14 means a lot coming from you, since  you’ve created some great depictions of teenagers in the past. Coming up with names was one of the most fun parts of this, so I’m glad you liked it! And I’m relieved you think what I revealed about the father was enough. If I’d explained further, I would have gone over the word limit!

Thanks for complimenting all the other aspects; I agree it’s all absolutely amazing, and I’ll have to show the team your comment. I adore the main menu piece, too. Including all those objects from the main character’s past was the artist’s idea!

Thank you for the suggestion about submitting it to the Non-binary Game Jam, but the character wasn’t actually intended to be non-binary! While I definitely see where the interpretation comes from, I had in mind that she’s a cis girl who’s also a tomboy. If I made her trans or otherwise not cis, then the sequel I had in mind would require her to get misgendered repeatedly, and I don’t feel equipped to handle that.

Oh, I misinterpreted the game, then! It was more about a girl breaking from her father's obsession with hyperfeminity than about non-binarity, got it!

Also, I'm discovering I did great depictions of teenagers haha, thank you (but writing-wise, it is indeed a very interesting age to explore, since these characters don't have the naivety of a child, and yet have to figure out who they are as people and have to develop their sense of boundaries, while I would expect young adult characters to at least know how to respect others'... but I digress!).

Anyway, looking forward to the sequel!

(+1)

Yes, exactly! Though I recognize it’s ambiguous. I understand people taking different things away!

I never thought of teenagers that way before, but it’s a good way of putting it! “Coming of age” is popular for a reason. And I think I know what you’re talking about with regard to boundaries. I’ve definitely had the thought of “The only reason this behavior is understandable is because he’s so young” when writing a teenage character!

Thank you! I’ll post a devlog here if I decide I’m going forward with it.