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I remember playing this game for the GMTK23 jam and wow you have improved it so much well done! The general feel to the game is just a lot more polished now especially with the road improvements and the addition of the timer. Unfortunately the game was lagging a lot, but not during the tutorial, so it must be to do with all of the houses and planes in the level. It could also be because I played the browser version. Perhaps if you also experience lag then try to cut back on so many things going on in the level, but if not then I will just blame my laptop :) Great job though I can see the work you've put into this since GMTK, please keep working on this game it is a great concept! :)

Thank you so much :)

I think the majority of the performance issues are coming from rendering the longer road. I just pushed up a new build that splits the road into several meshes instead of 1 giant one which should see a significant performance boost. Would you mind giving this version a try?

That sounds good, I'll give it a try now :)

It is a lot more playable now, before I couldn't really do anything once the tutorial had ended. There was still a little bit of lag especially after a minute or two, but noticeably better well done :) Keep working on it!

Wonderful! Yeah it's definitely not perfect, but now we're only updating 2 small chunks of the mesh per frame instead the entire mesh, and I can properly cull sections that are off-screen. Likely it's still slowing down when most or all of the meshes are on-screen, so that'll be some proper mesh optimization on top of the chunking.

I think it's a really great start, let me know if you update it further :)