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The audio levels baffle me to no end.
It sounds fine in the editor but after uploading it will still be super load in WebGL.
I changed it now so it's super low volume in the editor but acceptable in WebGL, I guess that is worth more for now.

I did not change anything regarding the waves restarting and I am hesitant to change a lot so close to the deadline. The code is..., interesting to say the least ;P

I guess you could say that. Thats why I mainly spent my day making my own systems of things like the OptionsManager because I couldnt handle all the thousands of folders and namespaces haha!