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(+1)

Aight so i think ive seen everything there is so far, now for some feedback:
positive:
- the flashlight thing is pretty neat
- its a simple but nice idea

negative:
- the sounds for jumping / dying are extremely loud, dont fit the visual style i think
- the controls feel a little weird, especially when sliding on the "platforms" so much
- there is no goal / objective atm

some improvement ideas:
- use unity's Platform Effectors so you can jump through platforms from below and land on them
- add more variation to the objects/shapes in the levels, and avoid having the same group of spikes floating around all over

(+1)

Sorry about the sounds I'll decrease it soon,

The goal of the game is explained in its 2nd volume which I'll be releasing soon..

I tried my best for those controls but I'll make them better in vol2

Thank you very much for the improvement Ideas, especially that "same group of spikes" thing was an awesome idea I'll surely implement it :)