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(1 edit)

Hello... New player incoming!

I really like this game! I forgot how fun traditional RPGs can be, even with all the turn-based combat and grinding (the satisfaction of defeating a strong opponent, or the rewarding feeling of leveling up). 

I appreciate the non-linear approach, though it was sometimes hard to know where to go next (when in doubt, grind). Like, I went into the cave and got my royal butt kicked in one hit by a ghost, got stronger, and beat it in two. That felt great!

The only problem I had was when I refreshed, all my saved progress was wiped T-T (I refreshed because I had left the window open for a while, and the music started overlapping when I went to a new area)

Loving this, keep it up!

(3 edits)

Thank you for the feedback.  It's always appreciated.  

Yeah, I would like to know why the disappearing save games happens, too.  I wonder if itch has an issue with using cookies for save games.  I wonder if there is something else I should use in it's place?  Perhaps using local storage would work better?  I have had no problems with this method of handling the save files on my domain.

... Aaaand I just found a dumb bug.  Somehow the Axe weapon's name got replaced with a bunch of candy icons.  Oh well.  Guess 1.02 will have to show up, soon enough.

... Aaaand for something else fun, it looks like the final leg of the game where you auto-warp to the shrine is broken.  Until I patch the update, it appears as though I have a possible variable conflict with itch (which seems odd, since all the game functions are internal).  The issue does not on both my local end and on my domain, only here.  I did a rename and when I post an update, I'll try it out and see if it works. 

(Update: Nope, it was not a problem with itch, but a problem with Chrome browsers.  I identified the problem moved some stuff around and now it's fine)