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Thank you so much for playing and for all your feeback ghostinthegame! I agree with your points!

I played and rated your game (Red Tape) last week. I apologize for not leaving feedback (I really hate leaving feedback...or I'm too lazy). But honestly, compared to Mine (your last jam game), the improvement was AMAZING, and I personally think Red Tape deserves to win this jam, it was a great experience. And I absolutely love the graphics! I had already told you in the discord server how amazing your art style is! So I'll be rooting for Red Tape haha!

The code was for a drawer on the second floor

Thanks!! No worries about the feedback either, I like doing it but I understand it's not everyone's thing.

And honestly concerning Mine, I was pretty inspired by the other games in the jam (including your's!) and I tried to take a lot of the constructive criticism that people gave me and turn it into something better this time.

I appreciate your support! Though to be honest, I still think your games are a lot cooler than mine. All things considered, I did have fun playing A House for Alessa. It was very different from your last game, but there's always so much to explore in your games and I always get excited to play them. I'll have to check out your other ones, including A House for Alessa 2!

Thank you! But you shouldn't say that! Every dev and their games are unique, so I wouldn't say my games are cooler. The dedication and amount of detail you put in Red Tape is truly amazing, and it shows you have an amazing potential as a game dev. Also, you are really good at making psychological horror (at times, Red Tape reminded me of Silent Hill) which is probably the hardest type of horror to produce!

Oh, thank you! I'm still very new to game development so I'm still trying to figure things out, haha.