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Octalien (Unity: 2022.3.5f1)

A topic by Paris created Jul 28, 2023 Views: 171 Replies: 19
Viewing posts 1 to 4
Submitted

I submit a overhaul of Octalien for Day4 if you want to continue it for Day5 to give it a chance to make it for day 6 here is the link!

https://octrs.itch.io/octalien

Submitted(+1)

I may want to. I would like to know...is this the, "Main Branch" of the game?

Submitted(+1)

Definitely the most developed one

Submitted(+1)

I'll look into it. I've got three hours until then.

Submitted(+1)

I made this: Budget Doom "Blood'n Gore" by IggyWise (itch.io

Submitted (3 edits) (+1)

This is the exact idea of the game jam (different mind set) you decided to focus on graphics and i decided to fix pretty much all the bugs. You did a fantastic job on the game i really like the graphics of the game

Submitted

Thank you! Kudos for working on bugs / performance, I probably only contributed to more lag/bugs to be completely honest as I was just shoving code on-top of what was already in place noticed some spicy uses of FindObject etc.

Submitted

Ik i optimize the game from 20fps to 100+ fps ,but  what did you do to optimize?

Submitted (1 edit)

I didn’t change anything other than converting to URP and enabled occlusion culling in terms of performance so there is still lots of room for optimization on this version.

Submitted (1 edit)

you could have made all the capsule (walls) be static and i personally made so that all the food spawner only work if there are at a distance smaller then 50 and i check that at a interval of 2 sec, (this  solo have made the game have 100+ fps)

Submitted

do you have in mind a game for day 5?

Submitted

Nope, I made a thread about that: https://itch.io/jam/day-5/topic/3030242/unity-do-you-want-me-to-work-on-your-project

Submitted

if you want you can try working on any of the game Connected Planets because i am in all branches >:) (in this game i did exactly what you did upgraded the graphics and visual bugs, menu , nothing more :>)

Submitted

I’ll consider it! thanks for the suggestions :]

Submitted (1 edit)

np thx

Submitted

I will probably work on your game and add all the changes that i did to the game i work on (there is no rule to work on the same game if i dont show on the list of developers from previous days) :>

Submitted

I just prioritized what I considered most important & what I could offer the most for the project to push it closer to day 6, I’m a full-time games programmer in my day job so I know the game can be greatly optimized even further but it is a game jam after all, there’s room for all that on day 6 too! :]

Submitted

Hey, you are a full-time game developer? That's cool!

Submitted

Yep since January, I’m a trainee so nothing super serious but I am on 18month contract with local games studios! really enjoying it.