Thanks for leaving such a sweet review even though the game wasn't your cup of tea! I understand your position completely. Though I love lots of romance, I do usually like to write stories that are more plot-driven as well. For this project, we made the entire game in two months for otome jam, and the whole idea was conceived and an outline written up in the two weeks before the jam started. But as these things go, it did take on a life of its own! I had several exciting plot events I wanted to include, but it was a matter of time and assets, and so the story became more straight-forward. Maybe next time! Anyway, thank you for playing and, even though it isn't your speed, for giving us a recommendation! We really appreciate it! :)
Oh yeah, I forgot this was made for a jam! ... Which only makes it more impressive! I will definitely keep an eye on your projects. I'd love to see what you could do without the time constraints and with a more plot-driven story. :)
(I know exactly what you mean about writing a story and having it become 50,000 words longer and infinitely more complicated than expected, lol!)