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As someone who writes for entertainment, I know how it feels to proofread dialogue, and I am really glad that the script is coming along nicely. Also, and I think I mentioned this before, it's good that you decided to put a moderate amount of CGs; CGs are great, but you seem to have a lot of other things to do, and you said just doing one takes a lot of time, so that's less work for you to do.

Even though that route gave you some trouble, I'm really looking forward to playing it, especially since you said that it is your favorite route. Of course, I'll have to find it first, and it will be interesting to guess which one it is.

I didn't even notice that the dialogue box covered the doorknob. It wouldn't have bothered me while I was playing the game, but it is good that you found it and fixed it.

Is it silly that I get more excited for the game with each update? It really will be an amazing game with all of the effort that you are putting into it, so I can't contain my excitement. Keep up the great work!

Woa that's very cool and thank you so much! You are also right, there is a lot to be done but it feels so much better not having to deal with the CG situation all that much anymore! :]

Also I can't wait for it to be played and found too and Oh!, as for the doorknob CG in the original it was very very low and it looked like the player is staring at a wall instead of an actual door haha. :,]  

Also I don't think it's silly at all! I appreciate your encouraging words and  interest in what I'm working on a whole bunch! Thank you again for your kind words! :,]