I love the track this game is on, I love the simple RPG elements and what they are accomplishing and I like the story well enough.
My only critique so far besides UI updates (I'm sure are coming down the pipeline) is that it would benefit A LOT to stop condensing very large descriptions to single text boxes. Break up the long descriptions between more boxes and each box having up to a maximum of 3 sentences and a bigger font goes a long way to retaining player attention. Not a lot of people like word vomit especially in the introduction to the game so making text more digestible would help a lot.
If there is a worry about a player missing some detail implementing a log system will solve that very quickly. Someone like me who isn't opposed to reading still flinch when there is too much text all at once and will frequently lose my place in big paragraphs which makes the game frustrating in a way that not a major fault to the mechanics themselves.