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(1 edit)

Doesn't work on Chrome macOS, says it lost the WebGL context and just plays the music in the background. Shame, looks like fun from the screenshots.

That's unfortunate.  I don't have a mac to test it on, so there's not much I can do.

(1 edit)

It's a known problem with the HTML5 export of Godot4.x, that's why I stick with Godot 3.5 at the moment.