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(+1)

First let me say the How To Play screen story and animation were great lol

I kind of lost track of time while playing and was presented with a game over screen jumpscare.  It wasn't until I played again that I remembered the time limit existed.  Perhaps making it change colors or flash in some way when time is almost out so it catches the player's attention?

I'm also not sure if it was a bug or not, but if there were multiple arrows for things to examine in range at once, I could only check one of them, and the others would all disappear (ex: around the plants).  I don't know if it actually checked all of them but only showed one or if only one was checked and the rest became inaccessible in the process.

Overall, a cool idea and a funny backstory :)

(+1)

People rarely check the How to Play screen T.T so it makes me so happy to know someone checked it out :D

The multiple arrow/loot is definitely a bug. It's supposed to disappear one at a time. I'm trying to fix it (so far no good ngl).

I'll add the changing color for the timer when I update the game. Thank you for your comment and feedback!