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Incredible game, I think there is alot of potential if you continue it.

I loved the way you you did the changes in the music and visuals, it was just rightly paced.

I really enjoyed that little glimpse of what the game would be like at the beginning, I think it has very interesting feel to it. and I gotta admire the flies.

This game reminds me a little of a different game that was a couple months ago named project kat, but this one as more of a 3d render.


Few points about the game for the creator:
1; Some of the decor makes you think that it is either openable, or some sort of doorway but is just uninteractable. which isn't necessarily bad, but it does throw you off a bit.
2; Her AI doesn't seem to track a radius of where you are when calculating routs so it will often try to walk into you, or block you off. 
3; The captions are a bit off,  most of the time you wont be able to see them if you are too close to her during a cutscene. I saw what you did with the way the subtitles only appear if you are not facing her, so I think it would be smart to do it also if you are too close to her.
4; the items you are meant to collect dont have any indication of where they are, i mean there is a shine but that is only if they aren't obstructed, for example there is the battery in the refrigerator which is kinda hard to see if you don't pay close attention to it.

Overall I think this game has lots of ways to go from here, and I will defiantly come back when more is released. however, what is currently released needs a bit more polish and to be worked on before the full release.