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I'm glad you had fun and made it to the end! Big agree on the camera. I actually started with Cinemachine but I was having trouble getting the iso-camera to work with a virtual camera. It's kind of a weird set-up with the camera and the holder and trying to get cinemachine to follow the same rules was proving more difficult than I expected so I scrapped it for time. It's an orthographic camera that's tilted 45 degrees on x and y, but it's nested under a holder which is what actually moves. Trying to make cinemachine follow the same rules so it would stay at a consistent distance and not rotate as the car rotated was... difficult. It's one of the first things I want to look into post-jam because you are absolutely right that the dynamic camera would make it better. That alone would probably fix the feeling of not moving that happens a lot. Thanks for all the feedback and giving the game a try!