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(+1)

I really like the presentation on this one! I have two suggestions for future updates:

  1. Use NavMesh (or something similar) for the Enemy's movement as currently they get stuck on walls a lot when trying to get to the player 's ship.
  2. Hide the cursor so that the player can focus on the blue crosshair

Great job though, I'd love to see you work on this post-jam.

(+1)

Work in progress :))

Thx for the suggestions "Alexpritc"