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Perfect! Thanks so much for the clear and speedy reply on this clarification Emanoel. 

One other spot where "vice-versa" shows up is on the Runner file.

"You can then raise both T and E together to improve their Effect at the cost of a worse Consequence or vice-versa."

Can you please clarify what this use of vice-versa is lean to?

I remember in Blades in the Dark there is an option players can take to trade their position for a lower one to get an increased effect for the Action Roll (ex: a player choosing to go from Risky position with Standard effect to choosing Desperate position for Great/Increased effect). I can understand the vice-versa in Blades by trading less effect for a better position.

In CRB+PNK, does the "vice-versa" in this line mean that player can then instead choose to lower the T and E for the roll if they want? Meaning the Step 3 for the Action Roll could be explained to a new player as "You can then choose to raise or lower both T and E together." or does this wording loss a design goal with your original wording?

Thanks again for the continued help as I learn the tweaks/streamlining of CBR+PNK from BitD/FitD.

Your interpretation of Blades in the Dark's "vice-versa" is correct: the Player can choose to raise both T and E to improve the potential effect with the trade-off of facing a worse consequence if they fail. Conversely, they can choose to lower both T and E, which would reduce the consequence severity on a failure, but with the cost of a reduced effect even if they succeed.

Perfect! Another clear, quick and helpful response. Thanks so much for confirming I’m reading that correctly. Much appreciated!