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I have to commend you and your team for responding to player feedback with speed and accuracy. And with the new build (and a much more powerful machine!) I can finally review this:

I still stand by my opinion on the character! The environment art is also very captivating and tells a very cool story (is the city below built from a fallen mech?)

Loved the new map. The new platforms and paths made it much more engaging to experiment and learn. There were some moments that felt punishing however: I learned to glide to the feet of the mech (was a little sad I didn't win by touching its feet), but there was no way to escape so I restarted. 

I spent a good while figuring out how the bounce platforms worked, and got my final time to 29 seconds! but the final screen didn't show my current time, or best time, so that's more of an estimation. 

There was very little air-control, so most of the platforming felt at the mercy of the bounce pads or whatever my little legs could muster.