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Wonderful game. I was surprised at how long I played. 

I *REALLY* appreciate that you allow for a "no-die" play option so I can just enjoy the world.

I really enjoy the world you are building, I hope you keep expanding on it.

One thing I wish is that the route wasn't linear, like if it branched off and you had to make decisions, or even backtrack at times, like a labyrinth. Or maybe it does and I just missed it? LOL

Now if I could only sort out how to prevent my cable from getting so twisted up! :)

Thank you :)

Soon I should add a custom play option where you can change any particular setting. One of them is related to mazes (right now experience mode has no mazes). But even then the levels are linear, there is just zone after zone and I am thinking about implementing more open structure of the level. Initially I wanted to do that after weapon crafting and after I added more extension modules with UI for them, but having custom play options just screams for that.

The more open the levels will be, the more tangled the cable will get :( There is turn counter on your left wrist that may help with that and I am considering adding a mini-level to detangle the cable.

That sounds amazing.  Although yesterday I was working through a long level, and it seemed so long, and then it got very empty (no enemies) and eventually I realized that I had turned around and gone all of the way back to the beginning without realizing it. So maybe I will not be so good at mazes. Haha :)  It was still fun though.

Yes, I need to learn to use the turn counter to keep my cord form tangling.
I felt like the cord tangling was ruining my immersion, but I started to remember that I am not in the maze, I'm operating a robot in the maze, so obviously there is a cord. Like, the maze is "real", the robot is "real", I'm "real", and that made me feel immersed again.

One thing that I really enjoy is the real sense of vertigo I get when out on those high ledges! I find my knees getting week when I try to get too close to the edge, which is crazy to feel that way in VR when I know I'm in my own house with nothing to fall off of. It is amazing. Who knows, this game might even help me become less afraid of heights through exposure. :)

I might add an option to spawn more enemies. Especially that they could be dropped, use some extra elevators etc. Or just spawn behind the corner.

With that feeling that you control a robot, you are quite close to what is actually happening in the game's world.

I used to be afraid of heights. When playing in VR I don't feel anything, no discomfort, nothing. But then, after many hours in VR I noticed that I am in fact a little bit less afraid of heights. It's now just minor discomfort ;)