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(1 edit)

I dont really understand the new update. I guess top level means the first of the hierarchy which would be the Armature? Does it mean, for performance, that we should leave all rotation and location to 0 and scale to 1? If so, is it ok to just Apply All Transforms before exporting?

This is really only for skinned meshes that need to be transformed by the root transforms, I will review again and make sure that it has no perf impact on other cases. So, if your models worked fine for this change, you will not need to do anything.

Ah ok cool, I'm an ultra beginner blender user. I wouldn't know what would kill performance. All my models and animations work good so far.