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If you choose to go with Aria in HTML, I can help with that. Wordvoyance relies on this almost entirely, and I have code examples to get you started.

Thanks! I think I have the ARIA live region working, but I'm not sure it's ideal.  I'd love to see your code examples.  Also a link to your game would be appreciated so I can check out how the UI is handled, because I haven't found a lot of screen-reader-friendly games and so I'm not well-versed in best practices for UI design in that space.

Sure! NightBlade was kind enough to put my html game template on his github here: https://github.com/nightblade9/themis-games-template

It is the literal code powering Wordvoyance at themisgames.com. I'll be here and on Discord to help you pick it apart for your own needs.

Wow, I just read through the article linked from that github repo.  That's the article I wish I had found when I started Battle Weary a few years ago – it has all the things I encountered and had to stumble through myself. Thanks for linking to that.