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Have you old version link?

I have old versions up to HOS.19, but i didn´t think this will help you. You can also try very old versions running in browers. But i think its the same. If you google "highschool of succubus" you find a lot of links to websites "hosting" old versions of hos in browser.

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What happens if you try to pause HOS before the shutdown.

I am new to android handling, but programmed in past some code on android. I know there are some states for the app like pausing and resuming.

https://stuff.mit.edu/afs/sipb/project/android/docs/training/basics/activity-lif...

Is it possible to start HOS then start a new game and pause and resume it without coding? I mean you start new game, pause it by switching to another app. What happens then? I think godot engine handles the pause and resume events correctly. Perhaps this will make the HOS-Code part paused. If HOS app is not shut down, when starting a new game and pause it, this could be a way to jump over the problem, by pausing and resuming the app. But this is only theoretically.

Edit : I have used the mechanic to start a new game on my test envirement without "the app is not working" message triggering.

Try this -> Start new game in HOS. Then fast click another app. I used the Filemanager. Now you can wait. I waited 10 seconds on my try, you need to wait longer i think. Then click HOS back to work. I was instantly in first tutorial scene. This means the HOS time consuming code can work in background and when its finished you can switch back to the app and the gfx build process then is no longer slowed down.