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(+1)

fun game so far, although maybe a bit frustrating to predict the attacks? some of his moves interlink with others, but sometimes they also don't, which means that you either have to guess and risk taking a hit or risk not getting any hits off at all. maybe buff the dash a little bit? like, let you interrupt a heavy attack to dash but you use even more stamina? because sometimes you kinda have to flip a coin, and if you go in for it and get hit for it, it feels a bit unfair.

although im not a real reviewer, and i did beat normal in five tries, so take this with a grain of salt

Thanks, I'll work on it 👍