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The Mega Man style gameplay was really solid, though I felt like the character's momentum could be a bit too severe at times, especially when try to land or correct midair direction. It actually feels a bit more like a Sonic game during the platforming sections because of it. I'd also say that the enemy designs encourage too much of a static approach of running back to or ducking in and out of safe spots. Ducking to dodge attacks can feel good but when the attacks are so telegraphed the tactic can feel a bit rote. Those criticisms aside, this was a genuinely challenging retro sidescroller with impressive visuals, so I think it was great overall!

Thanks for the feedback!

The comparison to Sonic is especially interesting to me, because truth be told, I'm a lot more familiar with that series than with Megaman (I only played a little bit of the very first one, though I'd like to get better acquainted with the series at some point).