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Thanks, Misterm. as you mentioned, there are some meshes that didn't transfer properly between Godot4 and Itch.io, also the shadows disappeared. I'll see what I can do to fix this in future versions.  The lag seemed to drastically reduce after I played the game a coupe of times, but there are probably many things I can do to improve the efficiency and reduce bloat. 

Thank you for the review and the advice, I really appreciate it!